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	<title>ubernub.com &#187; VideoProd</title>
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		<title>A Likely Remix</title>
		<link>http://ubernub.com/2007/05/12/a-likely-remix</link>
		<comments>http://ubernub.com/2007/05/12/a-likely-remix#comments</comments>
		<pubDate>Sat, 12 May 2007 18:16:30 +0000</pubDate>
		<dc:creator>Chris</dc:creator>
				<category><![CDATA[Recordings]]></category>
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		<guid isPermaLink="false">http://hexameter.com/2007/05/12/a-likely-remix/</guid>
		<description><![CDATA[A Likely Story, the small film production group I&#8217;m involved with shot a test movie (which is very funny) called Two Girls and a Bathroom. The film explores why women go to the bathroom in pairs, hilarity ensues. I was out of town in New York for the making of Two Girls and a Bathroom, [...]]]></description>
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<p>A Likely Story, the small film production group I&#8217;m involved with shot a test movie (which is very funny) called <em>Two Girls and a Bathroom</em>.  The film explores why women go to the bathroom in pairs, hilarity ensues.</p>
<p>I was out of town in New York for the making of <em>Two Girls and a Bathroom</em>, when I got back I viewed it online but the encoding was messed up.  There was no sound and the speed was about 140% of what it should have been.  At first I thought my group had done something extremely artsy and strange.  Later I found out that it was an encoding error.</p>
<p>I thought the sped up version was really cool so I took it into iMovie and messed around with it.  Then later I made a dance track for the audio.  This is the result.</p>
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		<title>48h Competition Starts</title>
		<link>http://ubernub.com/2007/05/04/48h-competition-starts-art-filter-engaged</link>
		<comments>http://ubernub.com/2007/05/04/48h-competition-starts-art-filter-engaged#comments</comments>
		<pubDate>Fri, 04 May 2007 23:32:53 +0000</pubDate>
		<dc:creator>Chris</dc:creator>
				<category><![CDATA[Recordings]]></category>
		<category><![CDATA[VideoProd]]></category>

		<guid isPermaLink="false">http://hexameter.com/2007/05/04/48h-competition-starts-art-filter-engaged/</guid>
		<description><![CDATA[Film competition starts today. I think we&#8217;re pretty prepared. Our team of about 12-14 will be getting the genre tonight. We start filming and post-production I assume right away. Director handles that part, I&#8217;m on music, sound effects and helping where I can with Final Cut Pro. We had a ton of good, developed and [...]]]></description>
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<p>Film competition starts today.  I think we&#8217;re pretty prepared.  Our team of about 12-14 will be getting the genre tonight.  We start filming and post-production I assume right away.  Director handles that part, I&#8217;m on music, sound effects and helping where I can with Final Cut Pro.</p>
<p>We had a ton of good, developed and organic ideas in our practice sessions.  I think the production company I&#8217;m with has a good &#8220;art filter&#8221;.  This is very useful imho.  For example filtering out rogue and premature ideas:</p>
<p>&#8220;Wouldn&#8217;t a game where you&#8217;re the owner of a toy factory be cool?&#8221;<br />
&#8220;How about a movie where something drastic happens to that person and now they&#8217;re all like, damn!&#8221;</p>
<p>We don&#8217;t have a lot of that going on in our group.  Usually when someone pitches an unpolished idea the person is very excited about their idea, think it&#8217;s unique but fails to put enough effort into it to include ideas to cut out.  Think about baking an apple pie.  There are many things that don&#8217;t make it into the apple pie.  So the sum of what you bring to the baking table needs to be much bigger than the pie itself.  I definitely don&#8217;t claim to be a writer but I think I have a pretty good &#8220;art filter&#8221; on all the time.  The thing that I fail at is prejudging everything way too quickly.  A few ideas seemed very lame at the pitch but then reading the script later changed my mind.</p>
<p>It doesn&#8217;t have to even be something I&#8217;m working on.  A story about a guy stuck on an island sounds pretty lame (&#8220;What is that survivor again?&#8221;) but I loved <a href="http://imdb.com/title/tt0162222/">Cast Away</a>.  Someday maybe my art filter will mature into something more subtle so I don&#8217;t sound like a pretentious asshole all the time.</p>
<p>All of this effort is done to have fun.  But also to get a demo reel polished.  Get something in a portfolio and generally to learn something.  GameDev and video (this is not film) post-production to me is the same process.  They differ in more ways than they are the same but essentially where I come in on the video end for sound effects is the same process where I come in for event sounds in interactive media.</p>
<p>To that end, here&#8217;s something pretty frightening.  A horror track.<br />
<a href="http://ubernub.com/mp3/A%20Likely%20Story%20(movie%20project)/A%20Likely%20Horror.mp3">Download audio file (A%20Likely%20Horror.mp3)</a></p>
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