Beat Star Control 2 Again.
Star Control 2 is one of the greatest games ever made. Don’t believe me?
Gamespot – Greatest Games Ever List
IGN – Top 150 best games list.
Classic Gaming, who say:
Star Control II is the best game ever made. Not the best classic game, not the best sci-fi game. Not even the best PC game. The best game. Ever. This is the kind of addicting game that invokes euphoria and will leave a great hole in your life after you’ve won. You’ll wet your pants in anticipation to play this game after you’ve had a taste of it. For those of you who have played the game and do not agree with these statements, I feel genuine sorrow for all three of you.
Wow. Huge statement there. I don’t know if it’s the best game ever. It’s really hard to say that. There are plenty of games that are fun. I don’t know. I don’t answer questions like that. Too hard to say, too opinionated.

Certainly the reason I picked this game up again is the fact that an open source re-released Star Control 2 as Ur-Quan Masters. Not that this is a simple task. I just think about all the work that they probably had to do, reworking the 2d engine, the sound engine – no 8-bit sound cards or Gravis Ultras – heh. It’s kind of overwhelming.
One of the things that got dropped was the /frenzy switch. It used to take the framelimiter off the game. If you had a 486, the game was unplayable. If you had a 386 (25-33mhz) then the game just ran a bit faster and was more exciting. I can see why they would not include that option. Modern CPUs would run the game at a billion frames a second and your head would blow up.
So kudos to the Ur-Quan Masters team. Great project, great release.

Beating the game with a walkthrough from gamefaqs.com was nice and relaxing. I had beaten it in 1992 and I didn’t want to strain my brain trying to remember star locations etc. Also, in 1992 I had taken so long to earn money that I lost. There’s some date that the Ur-Quan wins by. This is severely poopy for the following reason. If you are 5 gamedays from winning and you only have 1 day to win, you lose. So you have to revert to a really old save game and lose much time. This is what happened in 1992 and I was pissed back then. Still remember that.
This time was a bit different and I beat the entire game in about 14 hours (2 days).
In addition, several add-on projects are out there. You can download a bunch of mp3s of remixed in-game music at medievalfuture.com. Remix is a bad term to use because many of the songs are closer to original compositions and not just DJ-esque or resampling work. Good stuff.
In the end, it was many hours of “oh yeah I remember this” because it had been 13 years since I had played SC2. It was really great. The characters are pretty cheesy in this hard-life, Grand Theft Auto, Manhunt, Pulp Fiction, Kill Bill age. But it was a great blowback. I have no idea how something like this could be done again without a game shop taking major, major risks.
It’s like riding a bike. I remembered all the tricks of the ships. The gravity whip technique. How to *WTF PWN* an Ur-Quan with an Utwig ship. How much the Earthling ship sucks, how cool the music was, upgrading your ship with turning jets so going around the solar system was way easier. It goes on and on.
Great freaking game. Once again, I was sad to win because it was over.
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