Gamer’s Quarter on Wii FPS
Gamer’s Quarter is a smaller time gamer magazine (free digital download). They have some real bright spots. Other parts come off a bit amatuerish.
Of note, is a catchy comic strip discussing the Wii, Red Steel and a hot topic among friends: First Person Shooters on a Console
The picture that illustrates the weakness of the Wii in a FPS is the WASD and Mouse overlayed on the Wii-mote. Instead of a fresh start, the FPS feels alien and distant because you’re trying to be a PC experience. :(


3 Comments so far
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By Hic on 07.11.06 1:40 pm
Yuck. I wonder if adding better movement controls is something that Ubisoft was more worried about post-E3. I mean, you got to admit: Demoing a game at E3 *usually is only about what the game looks like. Usually is given an astrisk because this year, demoing a Wii game had more to do with the way you played it rather than what it looked like. If you think about it, as long as they’ve got a good story and a good look, they can change the way you control it to be more complex…maybe.
By Wookie on 07.11.06 4:35 pm
I think given the gyro function they could have come up with something more imaginative – like tilting it in any direction would cause movement that way – but I ask a lot.
It’s not THAT bad. Having played lots of console FPS’s I may be biased but it’s not any worse than your typical PS2 or Xbox dual-joystick controls.
I will say though that I would have reversed it – the d-pad makes a much more natural WASD and the gyro control and trigger in the right hand would be a lot more like ‘pointing a gun’.
I can’t wait for a tank game with a special 2-nunchuk controller with rotation and stuff.
By Chris on 07.11.06 11:34 pm
I agree with you Hic, it’s a wait and see thing. But unfortunately, Gamer’s Quarter has already seen and I haven’t. The 360′s release titles are meh, the PS2 was the same way. There’s only a few gems.
Wookie: I never thought of a tank game but now I’d be totally up for a remake of Battlezone (the newer one, Battlezone2 — which also was a remake). That game ruled and it had independent aiming with the turret (really strafing ala standard FPSs). Was cool.
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